Computer Combat Entering Alpha Development


Computer Combat: Entering Alpha Development!

We are moving from pre-alpha to alpha! The game is technically playable and there are a few features that can be added or improved but the main game mechanics are there and are ready to be tested through the alpha phase of development.  

This Release information can also be found on GitHub: Release Computer Combat: Entering Alpha Development! · janfic/computercombat (github.com)

Features

Here are some notable features that were added or improved in the transition from pre-alpha to alpha. 

Additions

Complete Computer Pack

The Computer Pack is a Collection of cards that can be obtained and used to battle opponents with. The theme of this pack was software and hardware that you would find relating to your computer itself, such as Files, Directories, Monitors, Hardrives, and more! With nearly 20 new cards and abilities in this pack you can strategize to make your deck defeat your opponent in a match-3 puzzle onslaught. 

Below you can find a list of cards that were added or edited

Computer Pack Cards & Abilities
NameCard ArtAbility ArtAbility Description
Directory

Open Folder

Collect all Storage Components
File Open File

There is a 20% Chance to transform into a Corrupted File. Spawn 5 Storage Components
Corrupted FileCorruption

Transform all Storage Components to Bugs 
Flash DriveGigabyte Flash

Spawn 8 Storage Components 
Hard DriveTerabyte Onslaught

Deal 3 Damage boosted by Storage Components. Then Collect half of all Storage Components.
MouseClick

Attack an Opponent for 5 damage
MonitorBlinding Brightness

Deal 4 Damage to all opponents 
KeyboardKey Smash

Collect 5-10 Random Components. Gain an Extra Turn 
Power StripPower Surge

Double the amount of Power Components on the board.  
SpeakerViolent Volume

Deal 1 Damage to all opponents boosted by Power Components. 
ShortcutOpen Shortcut

Spawn a random Card
Task BarArrange Tasks

Select an opponent to move to the first position. 

Card Rarity

Cards now have rarity, from common to epic now color coded in the player's collection. This rarity determines what the probability is to get this card when "downloading" a card pack. Rarity typically correlates to how good a card's stats and ability is. 

Rarities: 

     Common: Blue

     Uncommon: Green

     Rare: Yellow

     Ultra-Rare: Orange

     Epic: Red


Pack Downloading and Packet Currency

Players now get rewarded for playing and winning matches with "Packets". The amount of rewarded packets from a match is determined by how many Network Components were collected during a match, and a 25 packet bonus for winning a match ( Live Only ). 

Packets can be used to "Download" new Card Packs, based on different Collections of cards ( such as the Computer Pack ). Buying these packs are a way for players to receive new cards and gain multiples of them. Card Rarities are considered when opening a card pack.


Improvements

Collection Filtering

Players can now filter cards based on name and selected rarity. Really helps when more cards are developed.


Bug Fixes

- Fixed Connectivity Issues with Database

- Fixed Server / Client Communication when Animations are displayed

- Fixed Display of Turn information

- Fixed Multiple Card Info Windows Appearing during Match

- Fixed Weird Queue Button Behaviors

Future Features / Work In Progress

1. Raid / Defense Game Mode

2. Bot Improvement

3. Network Pack

4. Card Upgrades / Leveling System?

Files

computer-combat-win-stable.zip 17 MB
Version 0.1.0 Feb 15, 2022

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